Cyber Centre - Electronic Music, OSTs and Interviews — interview

ITORAH OST - Extended Edition // Interview with Filippo Beck Peccoz

Filippo Beck Peccoz interview ITORAH OST OST VGM

ITORAH OST - Extended Edition // Interview with Filippo Beck Peccoz

FFO: Haiku, the Robot, Rayman Forever, Child of Light and Napple Tale: Arsia in Daydream Favourite Track: Quetzalcoatl   Filippo Beck Peccoz took the time to answer a few questions we had about his work. Here's what he had to say! Q1: Your latest game ITORAH released last month and seems to draw inspiration from several action / puzzle platformers of the past. Are there any past titles from the genre that you personally drew inspiration from? A1: Growing up, I always loved “narrative action platformers”, so to speak, where the game leaves so time for a special music moment to happen. If I go way,...

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River City Girls Zero OST // Interview with Megan McDuffee

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River City Girls Zero OST // Interview with Megan McDuffee

FFO: Zoku: The Legend of Bishin, DEMONDICE, Space Patrol Luluco and NINAFavourite Track: Manga 1 Megan McDuffee took the time to answer a few questions we had about her work. Here's what she had to say! Q1: Last Year you released your debut full length Inner Demons. How different is your process when composing your own music versus music for a soundtrack?  A1: I'd been wanting to produce a full vocal album for a while, so I'm really glad it finally happened. Normally I have some idea from my clients as to tone, genre, or overall theme, but for Inner Demons I kinda just...

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Racing Lagoon OST // Interview with Bye2

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Racing Lagoon OST // Interview with Bye2

FFO: Whats's Up Mechadoc, Wangan Midnight Maximum Tune 6, Appare-Ranman!, ThorHighHeels and Kota HoshinoFavourite track: TAIMAN Battle   Q1: Is this the first fan translation you have worked on? A1: I've done smaller pieces of translation before, but not a massive project of this scale. This was the first "full" fan translation I'd worked on! Q2: How much coding knowledge do you need to create a translation patch? A2: It really does depend on the game itself; Some games on certain platforms require just opening up the game files and replacing text, others will have heavy encryption that will likely need cracking...

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About That... Paradise Killer B-Sides // Interview with Barry "Epoch" Topping

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About That... Paradise Killer B-Sides // Interview with Barry "Epoch" Topping

FFO: Neo Cab, Demon Turf, Time and Eternity, T-Square and Bomb Rush Cyberfunk  Favourite Track: Unlimited∞Luv   We were lucky enough to chat with Barry "Epoch" Topping about their latest release About That... Paradise Killer B-Side. Here is what they had to say! Q1: You recently released "About That... Paradise Killer B-Sides". Can you tell us a bit about what went into making this album? A1: Based on the success of the original Paradise Killer soundtrack and the game itself, a B-Sides album was something I'd wanted to do for a while. Kaizen were planning an update for Paradise Killer and wanted new music so...

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PopSlinger Original Soundtrack // Interview with Skule Toyama

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PopSlinger Original Soundtrack // Interview with Skule Toyama

FFO: Shin Nekketsu Kōha: Kunio-tachi no Banka, Night Tempo, Strawberry Station,   Zombies Ate My Neighbors and Ghoul PatrolFavourite Track: Pineapple Ocean    I was lucky enough to speak with not only the composer Skule Toyama but also the game's director Jose Luis Abreu. Here's what they had to say. Jose: I’m Jose Luis Abreu, and I’m the director of PopSlinger! I also produced the tracks present in the dialogue cutscenes of the game and did the writing, game design, and overall creative direction of the characters.Skule Toyama: And I’m Skule Toyama. I'm the game composer. I did SFX and mastering...

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